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- ░▒█ ░▒█▄█ ░▒█ ██ ░▒█ ░▒█▄█ ░▒█ ██ V1.1
-
-
- Copyright 1993,1994 Inertia Productions. All rights reserved.
-
-
- Programming:
- ------------
-
- Stefan Danes
- [a.k.a. Prime]
-
- Ramon van Gorkom
- [a.k.a. Excalibur]
-
-
- Additional programming:
- -----------------------
-
- Arnd Brugman
- [a.k.a. Micronics]
-
-
- Graphics:
- ---------
-
- Menno Seegers
- [a.k.a. Arachnatron]
-
-
- Features:
- ---------
-
- + Text-mode or high-resolution graphical shell
- + Supports Gravis UltraSound, Pro Audio Spectrum 16, SoundBlaster 16/16ASP,
- SoundBlaster Pro, SoundBlaster, PC Speaker, Adlib SoundCard, Covox [Mono],
- Stereo-On-1 and MIDI [Experimental]
- + Player is 100% assembler!!!, setup and editor are written in Turbo Pascal
- + 386+ and Pentium code for speed optimalisation
- + Allows up to 32 channels
- + Samples up to 1024KB [Yeah! Breaking the 64KB limit!]
- + Uses 32 bits mixing routines for speed and quantization noise reduction
- + EMS support [Requires LIM EMS V4.0 or above]
- + Support for Upper Memory Blocks [UMBs]
- + Supports ProTracker 2.x commands
- + Supports wildcards
- + Supports list-files [PLAY @LISTFILE.EXT]
- + Menu system
- + Help [F-1]
- + Realtime Graphical Scopes [F-2]
- + Realtime VU meters [F-3]
- + Samplename viewer [F-4]
- + 2 * 100 Channels Realtime Frequency analysis (FastFourier) [F-5]
- + DOS Shell [F-8]
- + Easy to use setup program
- + Autodetect I/O-Port, IRQ and DMA
- + Supports following modules:
- * 4 Channel, 15 Samples NoiseTracker
- * 4 Channel, 31 Samples NoiseTracker, ProTracker, SoundTracker etc.
- * 4 and 8 Channel StarTrekker
- * 4,6,8,16 and 32 Channel FastTracker
- * 4,6,8,10,12,14,16 and 32 Channel TakeTracker
- * 669 Modules from Composer 669 v1.x
- * Extended 669 Modules from UNIS669
- * STM Modules from Scream Tracker 2.x
- * S3M Modules from Scream Tracker 3.x
- * MTM Modules from MultiTracker 1.x
- * PSM Modules from ProTracker Studio 16 [Not 100% operative due to the
- many changes in the fileformat]
- * WOW Modules from Mod's Grave
- * FAR Modules from Farandole Composer
- * INR Modules from Inertia Tracker
- * ULT Modules from UltraTracker
-
-
- Requirements:
- -------------
-
- - A 80386 or better processor
- - VGA graphics card
- - A soundcard would be nice...
-
-
- What does it do?
- ----------------
-
- Inertia Player plays digital sound modules through various
- music devices.
-
-
-
- Configuring the player.
- -----------------------
-
- Run ISETUP, then choose 'Select Sound Device' and press <ENTER>.
-
- ╔═══════════════════════════╤═══════════════════════╤═════╤════╤═════════╗
- ║ Your Soundcard: │ Possible Selection: │bits │ (1)│ Mono/St ║
- ╟───────────────────────────┼───────────────────────┼─────┼────┼─────────╢
- ║ Gravis UltraSound │ Gravis UltraSound │ 16 │ 44 │ Stereo ║
- ║ SoundBlaster 16/16ASP │ SoundBlaster 16/16ASP │ 16 │ 44 │ Stereo ║
- ║ SoundBlaster 16/16ASP │ SoundBlaster │ 8 │ 44 │ Mono ║
- ║ SoundBlaster Pro │ SoundBlaster Pro │ 8 │ 22 │ Stereo ║
- ║ SoundBlaster Pro │ SoundBlaster │ 8 │ 44 │ Mono ║
- ║ SoundBlaster 2.x │ SoundBlaster │ 8 │ 44 │ Mono ║
- ║ SoundBlaster 1.x │ SoundBlaster │ 8 │ 22 │ Mono ║
- ║ Pro Audio Spectrum 16 (2) │ Pro Audio Spectrum 16 │ 16 │ 44 │ Stereo ║
- ║ Pro Audio Spectrum 16 (2) │ SoundBlaster │ 8 │ 22 │ Mono ║
- ║ LogiTech Soundman 16 (2) │ Pro Audio Spectrum 16 │ 16 │ 44 │ Stereo ║
- ║ LogiTech Soundman 16 (2) │ SoundBlaster │ 8 │ 22 │ Mono ║
- ║ Sound Galaxy NX Pro 16 │ SoundBlaster Pro │ 8 │ 22 │ Stereo ║
- ║ Sound Galaxy NX Pro 16 │ SoundBlaster │ 8 │ 44 │ Mono ║
- ║ Sound Galaxy NX Pro │ SoundBlaster Pro │ 8 │ 22 │ Stereo ║
- ║ Sound Galaxy NX Pro │ SoundBlaster │ 8 │ 44 │ Mono ║
- ║ Media Concept 2.0 │ SoundBlaster │ 8 │ 22 │ Mono ║
- ║ Sound Booster │ SoundBlaster │ 8 │ 22 │ Mono ║
- ║ ThunderBoard │ SoundBlaster │ 8 │ 22 │ Mono ║
- ║ ATI Stereo FX │ SoundBlaster │ 8 │ 22 │ Mono ║
- ╚═══════════════════════════╧═══════════════════════╧═════╧════╧═════════╝
-
- (1) Maximum mixing/replay frequency in kHz
- (2) Requires the soundcard's device driver
-
-
- Advanced Device Setup needs only to be modified if you encounter
- problems during the soundcard detection phase or when the player
- hangs during initialisation or faultly detects baseport/IRQ/DMA.
-
- Note for GUS users: Selecting AutoDetect for BasePort/IRQ/DMA will
- require the ULTRASND variable.
-
-
- Miscellaneous Options.
- ======================
-
- Toggle UMB Usage - Enables or disables Upper Memory Block usage
- Toggle EMS Usage - Enables or disables Expanded Memory usage
- (Note: Gravis UltraSound and MIDI devices
- do not use Expanded Memory)
- Startup with Scopes - If set, the player will start in graphical
- mode with scopes [F-2], otherwise it will
- use textmode with VU meters [F-3].
- Toggle Repeat - If set, the module will restart when it is
- done, otherwise the player will return to
- DOS or menu.
- Fourier Decay - Sets the decay speed of the fourier bars,
- where 10 is fastest
- Fourier Emphasis - Select emphasis on speed or accuracy
-
-
- Playing a music file using the build-in menu.
- ---------------------------------------------
-
- After configuring the player, you can start it by entering PLAY.
- Now you can browse through your drives and directories by using the
- cursor keys and the Enter/Return button. Drives and directories are
- displayed in cyan, music filenames are displayed in white [the real
- song name is yellow]. Hit the [ESC] key to return to DOS. Pressing
- Enter/Return while a song is selected will play the selected song.
-
-
-
- Playing music file(s) using parameters.
- ---------------------------------------
-
- Play a single file:
- PLAY <FileName.Ext>
- Example: PLAY SPACE.MOD
-
- Play multiple files using wildcards:
- PLAY <FileName.Ext>
- Example: PLAY ODYSSEY?.MOD
- PLAY M*.STM
-
- Play multiple files using a list file:
- PLAY <@ListFile.Ext>
- Example: PLAY @NiceS3M.LST
- where the text file NiceS3M.LST may look like this:
-
- e:\mod\s3m\panic.s3m
- ; Following line will play 2ND_PM.S3M and 2ND_SKAV.S3M
- e:\mod\s3m\2nd*
- E:\MOD\S3M\PLASTIC.S3M
- e:\mod\s3m\strshine.s3m
-
-
- The music is playing... Now what can I do?
- ------------------------------------------
-
- Well... You could try hitting some keys:
-
- ESC Return to DOS or the [build-in] menu.
- Enter/Return Play next module in the list or enter menu without
- stopping the music [BackSpace to return to playmode]
- F-1 Help page
- F-2 Realtime Graphical Scopes
- F-3 Textmode realtime VU Meters
- F-4 View samplenames [or comments written by the composer]
- hit this key again to display more.
- F-5 Realtime Fourier Frequency Analysis
- F-8 Shell to DOS
- F-9 Toggle ProTracker 1.0 compatibility
- if enabled, all vibrato depths will be changed
- F-10 Ignore BPM/Extended Tempo changes
- Speed changes are valid from 1 thru 31, but some
- modules use >31 [e.g. Klisje Paa klisje]
- F-11 Enabling this will restart the module when it is
- finished
- 1 thru 0 Mute Channel 1 thru 10 [Not the numeric keypad!]
- Shift 1 thru 0 Mute Channel 11 thru 20
- Ctrl 1 thru 0 Mute Channel 21 thru 30
- Ctrl Shift 1/2 Mute Channel 31/32
- End End current track and go to next [PatternBreak]
- ScrollLock Loop current track [Hit again to disable]
- Pause Pause [Hit again to continue playing]
- Gray + Increase master volume
- Gray - Decrease master volume
- Shift Gray + Fast increase master volume
- Shift Gray - Fast decrease master volume
- Cursor Right Fast forward
- Cursor Up Faster forward
- Cursor Left Fast rewind
- Cursor Down Faster rewind
-
-
-
- Module Type:
- ------------
-
- N.T. NoiseTracker [4 Channels, 15 Samples, 8 Bits]
- M.K. ProTracker, SoundTracker, FastTracker etc. [4 Channels, 31 Samples, 8b]
- FLT4 StarTrekker [4 Channels, 31 Samples, 8 Bits]
- FLT8 StarTrekker [8 Channels, 31 Samples, 8 Bits]
- 6CHN FastTracker/TakeTracker [6 Channels, 31 Samples, 8 Bits]
- 8CHN FastTracker/TakeTracker [8 Channels, 31 Samples, 8 Bits]
- 16CH FastTracker/TakeTracker [16 Channels, 31 Samples, 8 Bits]
- 32CH FastTracker/TakeTracker [32 Channels, 31 Samples, 8 Bits]
- xCHN TakeTracker [Where x is the number of Channels, 31 Samples, 8 Bits]
- xxCH TakeTracker [Where xx is the number of Channels, 31 Samples, 8 Bits]
- STM ScreamTracker 2.x [4 Channels, 31 Samples, 8 Bits]
- 2STM ScreamTracker 2.x [Converted with BMOD2STM, 4 Channels, 31 Samples, 8b]
- S3M ScreamTracker 3.x [32 Channels, 64 Samples, 8 Bits]
- 669 Composer 669 1.x [8 Channels, 64 Samples, 8 Bits]
- E669 UNIS669 Extended 669 [8 Channels, 64 Samples, 8 Bits]
- MTM MultiTracker 1.x [32 Channels, 63 Samples, 8 Bits]
- WOW Mod's Grave [8 Channels, 32 Samples, 8 Bits]
- PSM ProTracker Studio 16
- INR Inertia Module [32 Channels, 64 Samples, 8/16 Bits]
- FAR Farandole Composer [16 Channels, 64 Samples, 8/16 Bits]
- ULT UltraTracker [32 Channels, 64 Samples, 8/16 Bits]
-
-
-
- Troubleshooting
- ---------------
-
- * The player hangs during module loading using GUS:
- You should remove SBOS, it will may conflict with the player.
- Otherwise it could be a GUS init problem. First, try selecting another
- DMA and IRQ number with the UltraSound setup. If this doesn't work: try
- running ULTRINIT.EXE or GUSDMP.EXE before executing the player, or
- load ULTRINIT.SYS in your CONFIG.SYS. [GUSDMP.EXE is available from
- the UltraSound FTP site and its mirrors, ULTRINIT.SYS and ULTRINIT.EXE
- are packaged with the UltraSound drivers v2.x and up]
-
- * Sound and screen are screwed when using GUS:
- Try setting the DMA to 1 or 3. Some computers [Chipsets actually]
- have problems with 16 bit DMA channels [Channel 5 thru 7].
-
- * The computer hangs after a few seconds when using UMB_DRV and it's
- EMS driver UMB_EMS4:
- UMB_EMS4 simulates the [hardware] EMS with software blockmoves.
- This is way too slow for the player. Replace the EMS driver with
- EMM386, QEMM386, 386^MAX or another 80386 based EMS memory manager.
-
- * The player returns 'Not enough memory to load all samples' when loading
- modules:
- Install EMM386, QEMM386, 386^MAX or another 80386 based EMS memory
- manager so the player can use EMS memory to load samples.
-
-
- Contacting The Authors:
- -----------------------
-
- E-Mail: sdanes@marvels.hacktic.nl [Prefered!]
- FidoNet: 2:284/5.23
- CDN: 94:410/724
- Cholera: 99:999/999.15
-
- Or leave a message at one of these support sites:
-
- Stefan Danes at Enigma +31-(0)4998-93103/91373
- Prime at The Sound Zone +31-(0)35-282286
- Prime at Maniax Dream +31-(0)2979-72019/83175
- Prime at The Pentagon +IT-(I)S-PRiVATE (3 Nodes)
-
-
-
- Support Sites:
- --------------
-
- IPLAY is free download at any support site!
-
- [All boards are 14k4 v32bis, unless otherwise stated]
-
-
- Netherlands
- ===========
-
- Enigma +31-(0)4998-93103/91373 [USR HST/DS 14k4]
- Fuzzy Logic +31-(0)2521-21926
- Hires BBS 2 +31-(0)8352-44366/44185
- Magic Land +31-(0)73-430261 [14k4]/420529 [USR HST/DS 16k8]
- Maniax Dream +31-(0)2979-72019/83175
- The Northern Light +31-(0)4199-5045
- The Pentagon +IT-(I)S-PRiVATE [2 Nodes HST/DS 14k4, 1 Node Zyx 19k2]
- Sledge Hammer +31-(0)70-3681743
- The Sound Zone +31-(0)35-282286
-
-
- Canada
- ======
-
- Wave of Weirdness +1-418-285-4838
-
-
- USA
- ===
-
- The Sound Barrier +1-(718)979-6629 [14k4]/9406 [2400-9600]
- The Underworld +1-(910)725-7550 [USR HST/DS 21k6]
- Absolute Zero +1-(501)621-9047 [Zyxel 16k8]
-
-
- Denmark
- =======
-
- P.B. +45-33258550
-
-
- France
- ======
-
- Day of Rebellion +33-1-30595151
-
-
- Sweden
- ======
-
- Mostly Harmless +46-8-52017396 [Zyxel 16k8]
-
-
- Finland
- =======
-
- Soul Asylum +358-0-5055041 [USR HST/DS 16k8]
-
-
- Israel
- ======
-
- The Loan Shark +972-3-9318789 [14k4]/9300971 [2400]
-
-
- Brazil
- ======
-
- WarmBoot BBS +55-(0)194-26-5112
- Advanced BBS +55-(0)21-742-5025
-
-
- U.K.
- ====
-
- Guru-Ten +44-91-378-9934/9935 [16k8]
-
-
-
- Do you want to be a support BBS?
- --------------------------------
-
- If you want to be a support BBS, keep the following things in mind:
- - Your BBS must be online 24h/Day
- - Your modem must support [at least] v32bis 14k4 bps
- - Inertia Player must be on your board as IPLAYxyb.ext, where x is the
- major version number, y is the minor version number and b is a 'B' if
- this version is in beta state. Ext is the file extension of your
- compressor [.ZIP or .ARJ on most boards], so the filename for version
- 1.0Beta would be IPLAY10B.ext
- - Inertia Player must be a free file, and everyone should be able to
- download it, even unregistered users or guest users.
- - New Inertia Player releases must be available on your board within
- 5 days. The best and fastest way to get the new release is to
- connect to the Inertia Mail List. Otherwise you should download/freq
- it at another support site or have someone else get it for you.
- - If your BBS uses a mailer: Inertia Player should be file-requestable
- with magic name 'IPLAY' by both listed and unlisted nodes.
- - We have the right to refuse you as a support BBS, for example if we
- have enough sites in the area you live in.
- - Fill out the I-Wanna-be-a-support-site form and mail it to us.
- - We will let you know as soon as possible if you are one of the lucky
- boards that may carry the name 'Inertia Support Site' :)
-
-
- The I-Wanna-be-a-support-site form
- ----------------------------------
-
- Name: ______________________________
- Alias: ______________________________ [Optional]
- Address: ______________________________
- Zip: ______________________________
- City: ______________________________
- Country: ______________________________ [Include State]
- MailNets: ______________________________ [NodeNumbers etc., Internet prefered]
- ______________________________
-
- BBS Name: ______________________________
- Speciality:______________________________ [Mods,Midi,Gfx,Asm etc.]
- Mailer: ______________________________ [Optional]
- BBS Line1: ______________________________ [Include country/area code + speed]
- BBS Line2: ______________________________
- BBS Line3: ______________________________
- BBS Line4: ______________________________
- Harddisk: ______________________________ [Total capacity in MB]
- Users/Day: ______________________________ [Average user/day]
- Users: ______________________________ [Total registered users]
-
- Comments: ______________________________ [Optional]
- ______________________________
- ______________________________
-
-
-
-
- Beta-Test Team:
- ---------------
-
- [in alphabetical order]
-
- Casper van Beurden, Arnd Brugman, Kaj Eylers, Aschwin van de Haar,
- Rene Kemp, Patrick van der Kruis, Frederic Lamorce, Costa Mihalidis,
- Tom Ooms, Rob Oppers, Maarten Oosterink, Marc Y. Paulin, Johan Prins,
- Anssi Saari, Menno & Beerend Seegers, Richard Sonneveld, Barry Vink
- and Martijn Wilhelm.
-
-
-
- History:
- --------
-
- + Means this function was added
- - Means this function was removed
- * Means this function was changed/fixed
-
-
- Version 0.95b [Non-Public Beta]
-
- [First beta version shipped to the beta testers]
-
-
- Version 0.96b [Non-Public Beta]
-
- * All mixing routines are now 32 bits
- + Added UMB support
- + Added EMS support
- + Added 16 and 32 channel support
- * Increased maximum sample size from 64Kb to 128KB [actually: the
- maximum sample size is limited to the amount of free memory...]
-
-
- Version 0.97b [Non-Public Beta]
-
- * Fixed a major bug: Volume was sometimes not updated!
- * Fixed some minor bugs
- + Added graphical shell
- + Added Pentium parallel processing support
- * Speed-ups for Adlib/Honker/Covox
- + Added MIDI support [Not fully operational yet..]
- + Added CPU type, CPU clock and V86 mode detection in setup
- * Loader has been completly rewritten: it's now easier to
- implement other fileformats
- * Increased the maximum number of samples from 31 to 63
- * Increased the maximum number of octaves from 3 to 8
- + Added 669 support
- + Added STM support
- * Changed the Gravis UltraSound volume table, sound was too loud
- + Added realtime VU meters
-
-
- Version 0.98b [Non-Public Beta]
-
- * Sample transfers from/to UltraSound DRAM now use DMA
- * Several speed enhancements
- * Better errorchecking for modules
- * ProTracker 1.0 Compatibility can be toggled with F-9 instead of F-1
- + Added F-10 to disable BPM tempos
- + Added a help page [F-1]
- + Added samplename viewer [F-4]
- * The DOS time is now updated when shelling or exiting
- * Now ANY number of channels is supported [max. 32 channels]
- + Added S3M support
- + Added MTM support
- + Added WOW support
- + Added PSM support [Caution: not 100% operative due to the many
- changes in the fileformat...]
-
-
- Version 0.99b [Non-Public Beta]
-
- + Added SoundBlaster 16/16ASP support [16bits up to 44kHz!]
- + Added wildcard and listfile support
- + Added menu system if player is executed without parameters
- + Added TakeTracker support
- + Added Fourier frequency analysis [F-5]
- * UltraSound doesn't use the system timer anymore
-
-
- Version 1.00b [Public Beta]
-
- * Fixed a bug in the S3M loader that caused clicks in samples
- * New graphics!
- + Display error-message when a module can't be loaded in the menu
- * Changed Fourier screen a little bit...
-
-
- Version 1.1 [Public Release]
-
- * Fixed numerous minor bugs
- + Added channelmute option
- + Added PatternLoop option [ScrollLock]
- + Added Pause option [Pause]
- - Removed ULTRACLICKS(tm)!!!
- + Added BackSpace key to return to playmode when you pressed return
- * Fixed a bug that caused incorrect loops
- * New GUS Init code...
- + Added the PatternDelay command [EE], which wasn't implemented yet
- * Fixed the bug that could hang the machine if the module ended
- in a DOS shell
- * Fixed a few bugs in the MTM loader
- * Fixed a bug in the 669 loader
- * Several minor visual changes
- + Added fast master volume change [Shift Gray +/-]
- + Added Panning [E8] and Fine Panning [8] commands [GUS only for now]
- * Sample Name Viewer [F-4] now also displays size, volume, looppos etc.
- + Added FAR support [Farandole Composer]
- * New Fourier engine! [This new FastFourier engine is faster, smoother
- and more accurate compared to the old QuickFourier engine!!!]
- * Increased maximum sample size from 128KB to 1 MEGABYTE!
- [Guess 1024KB should be enough for now :-]
- * Cursor right/up for fast/faster forward
- + Cursor left/down for fast/faster rewind
- * Enabled Stereo-On-1 support...
- * SB/SBPro/SB16 don't use the system timer anymore [Improves DOSShell]
- + Added ULT support [UltraTracker] [16 bits samples not yet supported]
- * Enhanced S3M Compatiblity
- + Added Extended 669 support [UNIS669]
- + Added support for SoundBlaster 2.0/Pro mixed at 44kHz [Mono]
- * Increased maximum number of patterns from 128 to 256
- + Added Pro Audio Spectrum 16 support [16bits up to 44kHz]
- [Thanks to Johan Prins for lending his PAS16]
-
-
- Coming soon:
- ------------
-
- - Directory Sorting... [Otherwise Excalibur keeps complaining hehehe]
- - 16 bit samples playable on all soundcards and PC honker...
- - Panning for all soundcards and PC honker...
- - Archive Support
- - Bugfixes?
- - New features I can't think of right now...
- - And last but certainly not least:
- The Inertia Module Editor! [Coded by Excalibur/Inertia]
- Featuring: - 8/16 bits samples
- - Up to 32 Channels
- - Up to 64 Samples
- - Samples up to 1024KB
- - More than 40 effects!
-
-
- Also coming soon, at a software dealer near you:
-
- The MAGIC MOD ROM, approx. 500 MEGABYTES of digital music and
- music software. It contains all sorts of modules including MOD,
- STM, S3M, 669, MTM, FAR, ULT etc. All files are sorted at genre
- in different directories [e.g. HOUSE, NEWAGE, SOUL etc].
- On this CD-ROM you can find Inertia Player version 1.11 for use
- with IBM compatible computers running DOS, other platforms are
- supported too [OS/2, Windows, Mac, Amiga, Atari and Unix].
-
- Call or write for more information:
-
- PC-Visie
- Magnolialaan 19
- 4268 CM Almkerk
- The Netherlands
- Voice: +31-(0)1834-3095
- E-Mail: j.a.j.stevens@kub.nl
- Fido: 2:284/103.16
- Digital: 15:900/9107
-
-
- Disclaimer:
- -----------
-
- In no event the authors will be liable for any damages, including any
- lost profits, lost savings or other incidental or consequential damages
- arising out of your use or inability to use the program, or for any claim
- by any other party.
-
- Inertia Player is free, it may not be sold without written permission of
- the authors. Also, it may not be used in a commercial way without permission.
-
- All mentioned Trademarks and Copyrights are registered by their
- respective owners.
-
-
- Prime/Inertia
-